Notes
Notes from the work
Practical write-ups from production projects: accessibility, 3D on the web, performance and real-time UIs.
A 360° product viewer that doesn't hurt your LCP
Hundreds of frames, one hero video and a slow phone: how staged, low-priority, cancellable loading keeps an image-sequence viewer out of the way.
Accessible 3D: keyboard hotspots over a WebGL canvas
A canvas is a black box to assistive technology. The fix is not to make WebGL accessible, it's to put real HTML exactly where the interaction is.